Building Your C-I Assignments

 

When designing Communication-Intensive (C-I) courses using backward design, focus first on identifying your priority student learning outcomes and the communication modes most appropriate for those goals. The next step is to think about the activities/assignments/projects you want to engage your students in, and how you will engage iterative feedback to achieve your outcomes.

C-I pedagogy relies heavily on iterative feedback methods. This means intentionally designing your C-I course activities to include cycles where your students (a) practice and/or process their communication skills learning, (b) receive feedback to inform further learning, and (c) demonstrate their learning.

Let’s look first at identifying activities/assignments/projects that might work best for your C-I course. To do so, think about these two stages of C-I teaching and learning:

  1. C-I Practice/Process: Engagement that enables students to practice and/or process learning of the course content and communication skills prioritized in the course’s learning outcomes.

  2. C-I Demonstration: Engagement that enables students to demonstrate their learning of the course content and communication skills prioritized in the course’s learning outcomes.

Pro Tip

Spend a few minutes thinking about what you are currently doing in your course, and the ideas you have about what you might do new or different. Use this worksheet to get your juices flowing! **insert wkbk worksheet 18-19

Demonstration & Practice/Process Ideas


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If your demonstration activity is a poster, practice/process activities could include:

  • Write-ups of different sections/parts of a poster

  • Drafts of charts, images, graphics

  • Sketching the layout and placement

  • An elevator pitch of the main points

  • Practice using software for poster construction

  • Critiquing existing poster presentations to inform your own design

  • Attending a conference poster session and reporting on it to peers


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If your demonstration activity is a paper, practice/process activities could include:

  • Sequenced process drafts for revising and editing

  • Generative quick writes for brainstorming

  • Sharing-and-responding groups for peer review

  • Dear Reviewer Letters addressing revisions and where issues remain

  • Reflections on writing process and how to apply lessons learned

  • Information literacy exercises to evaluate research sources

  • 1-slide summary presentation of findings


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If your demonstration activity is a presentation, practice/process activities could include:

  • A storyboard of information needed for presentation

  • Evaluating slides from another presentation, discussing what's effective

  • A narrated preview presentation for feedback from peers, instructor

  • Delivering a practice presentation standing in front of a peer audience

  • Practicing answering questions


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If your demonstration activity is a simulation for a design process, practice/process activities could include:

  • Sketching a 2D design

  • Testing form, fit, and function of a prototype

  • Deconstructing existing models

  • Creating a 3D model

  • Familiarizing yourself with a technological tool

  • Practicing with settings and options


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If your demonstration activity is a webpage/blog, practice/process activities could include:

  • Storyboarding content

  • Mind-mapping the navigation and organization of the website

  • Developing language for the website

  • Creating a color/mood board

  • Practicing content placement on the platform

  • Creating graphics for the website